
Mixed Reality Graffiti
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ROLE
XR Designer & Developer
year
2024
duration
4-6 Weeks
tools used
Unity
overview
Mixed Reality Graffiti is an interactive MR experience that transforms the user's physical surroundings into a digital canvas. Designed for Meta Quest 3, the project explores how spatial computing can enable creative interactions that exist directly within real-world environments. Instead of entering a completely virtual world, users remain connected to their surroundings while interacting with digital painting tools through mixed reality.

approach
The project began by exploring how a simple drawing interaction could work beyond a traditional screen. Rather than designing a conventional interface, the surrounding environment became part of the experience itself. I developed and tested the painting interaction in Unity, focusing on how controller movement, positioning and spatial feedback could allow users to create naturally within mixed reality. The project evolved through prototyping and iteration, refining the relationship between the user's movements and the digital marks created in space.

